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The Church of Kanorthe
The Church of Karnorthe is the name given to the formalised temple structure of
the western and south-western portions of the continent of Ethryn. The exact
boundaries, like that of many of the regons "nations" are vague. The area is
commonly held to be made up of the "realms" of the Morchainti Empire, Gorgrin
Tuvess, Alaython, Pathen, Telorthen Ty Taros, Acsynae, Salkasan, and Veslin.
The "formal" Church of Karnorthe does not include Nuril Ka, whose people do
worship the same gods but in their own ways, or the areas occupied by the
Krizak Nomads. The Krizak worship some of the same deities but have also added
numerous nature spirits. Maladon was once covered by the Church but has since
fallen under the influence of the dark gods of Sharkan, Urmish and Niona. The
Church of Karnorthe has been discussing the possibility of a crusade to cleanse
Maladon of this influence.
The full formal structure of the Church of Kanorthe is rather complex, but its
basic principles are relatively easy to follow.
The Mandril
The Mandril is the appointed head of the Church of Kanorthe and is normally
appointed for life by the members of the Mandrite Council. The Mandril acts as
the "president" of the council and has jurisdiction over disputed between the
temples of the different deities. The Mandril can also override the Mandrite
Council should its wishes and the Mandril's not coincide. In this case the
Mandril risks loosing support and could, if his or her decision was not
justified, be removed from office. All of the other eleven members of the
Mandrite Council would have to agree to this. It is one of the few ways the
Mandril can be removed other than by the death of the incumbant.
The Mandrite Council
The Mandrite Council consists of twelve voting members, including the Mandril,
each of whom represents one of the twelve deities who make up the heavenly
"Council of Twelve". In addition there are varying nubers of non-voting, or
advisory members who may put their views before the council. These are
generally representatives of the temples of deities not part of the twelve plus
other prominant people invited to attend Mandrite Councils.
During normal voting, in the event of a tie the Mandril gets an additional
casting vote. The main purpose of the Mandrite Council is to prevent conflict
between the various temples. It has no real power over the temples themselves
though it does have considerable influence.
The Temples
Below the Mandril and Mandrite Council are the various temples themselves. Each
temple is organised differently according to the dictates of the particular
deity. As an example in the more structured of the temples, such as that of
Tilanor, the head of the Temple is termed the primate and is a member of the
Mandrite Council. Beneath the primate there are up to three branches, the
Temple proper, the Monastic Orders and the Fighting Orders, most temples do not
have the Fighting Order branch though temples of Tilanor and Karinak do. While
the temple of Karinak does not have a normal monastic order.
The Temple Proper
The bulk of the clergy within the temple of Tilanor, and most other temples,
belong to this branch. It is this branch which operates and runs the actual
temples and shrines. The senior cleric of this branch in most nations is termed
the "archbishop" and is responsible, in consultation with the primate, for the
appointment of "bishops" and the oversight of these subordinate bishops and
lesser clerics. In some nations the oversight also extends to the other
branches as well.
The Monastics
The Monastics are further divided into Orders, each of which focusses on
particular aspects of the deity. They are responsible for the establishment and
operation of monasteries and priories. Many "missionaries" are also drawn from
this branch. The head of each order is generally termed the "Abbot General" or
"Abbess General" a rank normally equated as equivelent to an archbishop. In
most temples the bulk of clergy not part of the temple proper fall within this
branch. Some monastics who for whatever reason cannot follow the strict
discipline and rigours of an "Order" often become less formally attached as
friars.
The Fighting Orders
Not all temples maintain fighting orders, amongst those who do are the temples
of Tilanor where this branch is the smallest and the temple of Karinak where
this is the largest branch. In other temples this branch can be totally non
existant or exist only at certain times or places. These orders provide the
fighting "muscle" to overcome the enemies of the temple and can provide loyal
guards for members of the other branches. Essentially they are a specialised
type of monastic order dedicated to fighting in the name of their deity. The
heady of each fighting order is generally termed the "Grand Master."
Other Notes
Although it is more common for an archbishop to advance to primate and thus the
Mandrite Council, it is also possible for an Abbot or Abbess General of a
monastic order to do so, or in the case of the temple of Karinak it is normally
the Grand Master who is advanced to become head of the temple. Historically a
few abbots and abbesses have become archbishops rather than Abbot or Abbess
Generals which makes further advancement fractionally easier. Though as there
are few vacancies in the higher temple positions and many potential candidates
patronage is important and much politicking can occur.
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